First off, I'd like to say that I've played a multitude of different private servers. Every server that makes people go into Elan / Beast Mountain or Bio Lab is a complete crap show. Problem - lowbies can't kill high end monsters, weak races can't access monsters I really think the monsters should be scaled evenly regardless of map you are on; since a dominating race will always camp the "meta" leveling spot. It also puts a lot of stress on RACE LEADERS; as if they "have" to power level players; mainly because they "can not" level up with their current gear. Back in older versions of RF Online I always see pro's invite newbies into their party as they are farming monsters. Now in newer versions I only see pure Power Leveling party with no reward for the "veteran" player. Solution - add various monsters into maps, lower monster damage HQ settlements - Assassin builders (best for 30-40) A1B1C1 maps - Elan monsters (40-50) A2B2C2 maps - Keep the same with Champion monsters (50-55) I think monster damage is too high, but the game should reward party play. Lower monster damage but raise HP, so good parties that kill fast will level faster.